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Game Design | POO -

Endless Dungeon

React | TypeScript | Tailwind CSS

Endless Dungeon is a turn base game where players explore procedurally generated dungeons, battling enemies and collecting loot to enhance their characters. The game features a variety of character classes, each with unique abilities, and a turn-based combat system that requires strategic planning. he game is built using React and TypeScript, ensuring a robust and maintainable codebase. Tailwind CSS is used for styling, providing a modern and responsive design. The game includes features such as character progression, item management, and a variety of enemy types to keep gameplay engaging.

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Designed by myself, built using Astro and Tailwind CSS, deployed with GithubPages.

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